Wednesday, March 4, 2015

Curtis Axel - WWE & NXT - 2015

=========================================
======= SKILL AND PARAMETER STATS =======
=========================================

SKILL
-----
Name...........................Curtis Axel
Class..........................Heavy
Height.........................191cm
Weight.........................103kg
Gender.........................Male
Birthdate......................10/1/1979
Country........................USA
Wrestler Rank..................C
Charisma.......................C
Offensive Skill................Orthodox
Return Skill...................Orthodox
Critical Type..................Finisher
Special Skill..................Finish
Recovery.......................Good
Recovery (bleeding)............Good
Breathing......................Good
Breathing (bleeding)...........Normal
Willpower......................Medium
Willpower (bleeding)...........Medium
Neck Endurance.................Normal
Arm Endurance..................Normal
Back Endurance.................Normal
Leg Endurance..................High
Movement Speed.................Medium Fast
Ascend Speed...................Medium
Ascend Skill...................Enable

PARAMETER - OFFENSE
-------------------
Punch..............6
Kick...............4
Throw..............5
Joint..............4
Stretch............3
Power..............6
Agility............4
Arm................6
Tech...............5
Rough..............3
Overall............3
Entertain..........4

PARAMETER - DEFENSE
-------------------
Punch..............6
Kick...............4
Throw..............4
Joint..............7
Stretch............6
Flying.............7
Body...............4
Lariat.............5
Tech...............6
Rough..............4
Overall............5
Entertain..........8

TOTAL SKILL POINTS (on a scale from 0-380): 170

========================================
=============== MOVELIST ===============
========================================

Specialty moves are marked with [S]. 
Finisher is marked with [F].
REPLACEMENT MOVE IS MARKED WITH [Re].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])....................American Jab
Standing (X).....................Hook
Standing (O) + d-pad.............Striking Lariat
Standing (O).....................Drop Kick
Standing ([]) + (X)..............Dash Straight
Running ([]).....................Lariat
Running (X)......................Shoulder Fly Attack
Running (O)......................Low Dropkick
Running Counter ([]).............Drop Kick
Running Counter (X)..............Drop Toe hold
Running Counter (O)..............Side Buster
Run to corner....................Back Elbow
Co-op Irish whip to corner.......Vader Attack
Corner-to-center attack..........None
Running Dive to outside..........None
Slingshot to outside.............Sledgehammer
Slingshot to inside..............None

POST 
--------------------
Post ([])........................Diving Fist Drop
Post (X).........................Diving Elbowdrop
Post (O).........................Diving Body Attack
Post ([]) + (X)..................ROLLING NECK BREAKER [S][Re](From 2nd rope to seated opponent)
Cage Dive........................None

GRAPPLES
--------
Grapple ([]).....................Straight Punch
Grapple ([]) + Up................High Angle Body Slam
Grapple ([]) + Left/Right........Dragon Screw
Grapple ([]) + Down..............Neck Throw
Grapple (X)......................Neck Throw Headlock
Grapple (X) + Up.................Rapid Brainbuster
Grapple (X) + Left/Right.........NECK BREAKER DROP(1st)[S]
Grapple (X) + Down...............Shoulder Break Drop
Grapple (O)......................Turn Belly-to-Belly
Grapple (O) + Up.................FISHERMAN'S SUPLEX [S]
Grapple (O) + Left/Right.........Original Backdrop
Grapple (O) + Down...............Jumping DDT
Grapple ([]) + (X)...............Fisherman Buster
Back Grapple ([])................Sledgehammer
Back Grapple (X).................Enzui Lariat
Back Grapple (O).................Belly-To-Back
Back Grapple (O) + Up/Down.......Back Neckbreaker
Back Grapple (O) + Left/Right....UPROOT BACKDROP [S]
Back Grapple ([]) + (X)..........RAPID FACE CRUSHER [F][Re]("Axehole")
Back Grapple Counter ([])........Flying Mare
Back Grapple Counter (X).........Back Switch

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X).....Soccer Ball Kick
Opponent Face Up at Head (O).....Step Over Facelock
Opponent Face Up at Feet (X).....Bck Hook-Leg Pinfall
Opponent Face Up at Feet (O).....Sharpshooter
Opponent Face Down at Head (X)...Knee Drop (Neck)
Opponent Face Down at Head (O)...Camel Clutch
Opponent Face Down at Feet (X)...Hooked-Leg Pinfall
Opponent Face Down at Feet (O)...Stomping (Knee)
Running at Downed Opponent (O)...Knee Drop

Corner Grapple
-------------------
Corner Grapple (O) + Up..........2nd Rope Brainbuster
Corner Grapple (O) + L/R.........Corner Shoulder
Corner Grapple (O) + Down........Corner Stomping Rush

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.........Powerbomb Combo
Three Platon Front Grapple.......Triple Hammer Blow
Two Platon Back Grapple..........Double Backdrop
Three Platon Back Grapple........Triple Hammer Blow
Two Platon Corner................Dbl Bulldog headlock
Three Platon Corner..............Triple Powerbomb

Run-up/Counter & Apron
----------------------
Run-Up Post vs Standing ([]).....None
Run-Up Post vs Downed (X)........None
Apron Grapple from inside........Elbow Bunt
Apron Grapple from outside.......Elbow Bunt
Front Avalanche Counter..........Powerbomb Whip
Back Avalanche Counter...........Backhand Elbow


PERFORMANCE
-----------
Entrance.........................Go-Go Pose
Analog Stick Left................Wrist Check
Analog Stick Right...............Chest Out
Analog Stick Up..................Arm Pointing Appeal
Analog Stick Down................Take That

-----------------------------------------
LOGIC PRIORITY 1
Rapid Face Crusher / Near Feet X (S) 0/100 (L) 0/100

LOGIC PRIORITY 2
Fisherman Buster / Near Feet X (S) 0/100 (L) 20/80

Personal Traits
20/80

Discretion
25/75

Flexibility
30/70

Cooperation
20/80
------------------------------------------

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