Wednesday, January 28, 2015

Shachihoko BOY - Dragon Gate - 2014

=========================================
======= SKILL AND PARAMETER STATS =======
=========================================

SKILL
-----
Name...........................Shachihoko BOY
Size...........................Female or Small
Class..........................Junior
Height.........................165cm
Weight.........................75kg
Gender.........................Male
Birthdate......................4/3/1970
Country........................Japan
Wrestler Rank..................C
Charisma.......................C
Stance.........................Strong or Lucha
Offensive Skill................Junior
Return Skill...................Junior
Critical Type..................Finisher
Special Skill..................Finish
Recovery.......................Good
Recovery (bleeding)............Good
Breathing......................Normal
Breathing (bleeding)...........Normal
Willpower......................Medium
Willpower (bleeding)...........Poor
Neck Endurance.................Normal
Arm Endurance..................Low
Back Endurance.................Normal
Leg Endurance..................Normal
Movement Speed.................Fast
Ascend Speed...................Fast
Ascend Skill...................Run

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch..............2    Punch.............4
Kick...............4    Kick..............4
Throw..............2    Throw.............3
Joint..............4    Joint.............6
Stretch............5    Stretch...........5
Power..............3    Flying............8
Agility............8    Body..............4
Arm................3    Lariat............3
Tech...............7    Tech..............8
Rough..............3    Rough.............2
Overall............4    Overall...........4
Entertain..........5    Entertain.........8

TOTAL SKILL POINTS (on a scale from 0-380): 158

========================================
=============== MOVELIST ===============
========================================

Specialty moves are marked with [S]. 
Finisher is marked with [F].
REPLACEMENT MOVE IS MARKED WITH [Re].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])....................Chest Slap
Standing (X).....................Toe Kick
Standing (O) + d-pad.............Elbow Bunt
Standing (O).....................Drop Kick
Standing ([]) + (X)..............Flying Roll Pin
Running ([]).....................Elbow Bunt
Running (X)......................Flying Roll Pin
Running (O)......................Leg Scissors
Running Counter ([]).............Huracanrana
Running Counter (X)..............Leg Scissors
Running Counter (O)..............Cyclone Whip
Run to corner....................Back Elbow
Co-op Irish whip to corner.......Back Elbow
Corner-to-center attack..........None
Running Dive to outside..........Tope Con Jilo
Slingshot to outside.............La Quebrada
Slingshot to inside..............Swan Dive Dropkick

POST 
--------------------
Post ([])........................S Diving Foot Stamp
Post (X).........................Dive Guillotine Drop
Post (O).........................ONE-LEG MISSILE KICK [S]
Post ([]) + (X)..................MOONSAULT PRESS [F]("Becho con Becho")
Cage Dive........................Moonsault Press

GRAPPLES
--------
Grapple ([]).....................Sledgehammer
Grapple ([]) + Up................Hammer Blow
Grapple ([]) + Left/Right........Flying Mare
Grapple ([]) + Down..............Cyclone Whip
Grapple (X)......................Spin Kick
Grapple (X) + Up.................Frankensteiner Whip
Grapple (X) + Left/Right.........Shoulder Arm Breaker
Grapple (X) + Down...............Rev Waterwheel Drop
Grapple (O)......................ROLLING CRADLE [S]
Grapple (O)......................Extrusion High Kick
Grapple (O) + Left/Right.........Frankensteiner
Grapple (O) + Down...............Octopus Hold
Grapple ([]) + (X)...............Avalanche Press
Back Grapple ([])................Sledgehammer
Back Grapple (X).................Side Buster
Back Grapple (O).................Angle Rolling Pin
Back Grapple (O) + Up/Down.......Face Crusher
Back Grapple (O) + Left/Right....German Suplex
Back Grapple ([]) + (X)..........German Suplex Whip
Back Grapple Counter ([])........Rolling Pin Fall
Back Grapple Counter (X).........Flying Mare

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X).....Moonsault Fall
Opponent Face Up at Head (O).....Stomping (Stomach)
Opponent Face Up at Feet (X).....Moonsault Fall
Opponent Face Up at Feet (O).....Low Kick
Opponent Face Down at Head (X)...La Magistral
Opponent Face Down at Head (O)...Stomping (Back)
Opponent Face Down at Feet (X)...Hooked-Leg Pinfall
Opponent Face Down at Feet (O)...Stoming (Back)
Running at Downed Opponent (O)...SUNSET FLIP [S][Re](Moonsault)

Corner Grapple
-------------------
Corner Grapple (O) + Up..........Top Rope Huracanrana
Corner Grapple (O) + L/R.........SHIRANUI [S]
Corner Grapple (O) + Down........Corner Stomping

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.........Double Brainbuster
Three Platon Front Grapple.......Triple Hammer Blow
Two Platon Back Grapple..........Bomb Neck Drop Combo
Three Platon Back Grapple........Triple Hammer Blow
Two Platon Corner................Dbl Impact Shiranui
Three Platon Corner..............Triple Corner Attack

Run-up/Counter & Apron
----------------------
Run-Up Post vs Standing ([]).....Moonsault Attack
Run-Up Post vs Downed (X)........Moonsault Press
Apron Grapple from inside........Brainbuster to Ring
Apron Grapple from outside.......Landing Brainbuster
Front Avalanche Counter..........Top Rope Rollup Pin
Back Avalanche Counter...........Super Shiranui


PERFORMANCE
-----------
Entrance.........................Muscle Appeal
Analog Stick Left................Pumping Gut Pose
Analog Stick Right...............Muscle Appeal
Analog Stick Up..................Arm Pointing Appeal
Analog Stick Down................Kneel Flex

-----------------------------------------
LOGIC PRIORITY 1
Shiranui / Near Feet X (S) 100/0 (L) 0/100

Personal Traits
10/90

Discretion
30/70

Flexibility
25/75

Cooperation
20/80
------------------------------------------


=========================================
======= SKILL AND PARAMETER STATS =======
=========================================

SKILL
-----
Name...........................Shachihoko BOY
Size...........................Female or Small
Class..........................Junior
Height.........................165cm
Weight.........................75kg
Gender.........................Male
Birthdate......................4/3/1970
Country........................Japan
Wrestler Rank..................C
Charisma.......................C
Stance.........................Strong or Lucha
Offensive Skill................Junior
Return Skill...................Junior
Critical Type..................Finisher
Special Skill..................Finish
Recovery.......................Good
Recovery (bleeding)............Good
Breathing......................Normal
Breathing (bleeding)...........Normal
Willpower......................Medium
Willpower (bleeding)...........Poor
Neck Endurance.................Normal
Arm Endurance..................Low
Back Endurance.................Normal
Leg Endurance..................Normal
Movement Speed.................Fast
Ascend Speed...................Fast
Ascend Skill...................Run

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch..............2    Punch.............4
Kick...............4    Kick..............4
Throw..............2    Throw.............3
Joint..............4    Joint.............6
Stretch............5    Stretch...........5
Power..............3    Flying............8
Agility............8    Body..............4
Arm................3    Lariat............3
Tech...............7    Tech..............8
Rough..............3    Rough.............2
Overall............4    Overall...........4
Entertain..........5    Entertain.........8

TOTAL SKILL POINTS (on a scale from 0-380): 158

========================================
=============== MOVELIST ===============
========================================

Specialty moves are marked with [S]. 
Finisher is marked with [F].
REPLACEMENT MOVE IS MARKED WITH [Re].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])....................Chest Slap
Standing (X).....................Toe Kick
Standing (O) + d-pad.............Elbow Bunt
Standing (O).....................Drop Kick
Standing ([]) + (X)..............Flying Roll Pin
Running ([]).....................Elbow Bunt
Running (X)......................Flying Roll Pin
Running (O)......................Leg Scissors
Running Counter ([]).............Huracanrana
Running Counter (X)..............Leg Scissors
Running Counter (O)..............Cyclone Whip
Run to corner....................Back Elbow
Co-op Irish whip to corner.......Back Elbow
Corner-to-center attack..........None
Running Dive to outside..........Tope Con Jilo
Slingshot to outside.............La Quebrada
Slingshot to inside..............Swan Dive Dropkick

POST 
--------------------
Post ([])........................S Diving Foot Stamp
Post (X).........................Dive Guillotine Drop
Post (O).........................ONE-LEG MISSILE KICK [S]
Post ([]) + (X)..................MOONSAULT PRESS [F]("Becho con Becho")
Cage Dive........................Moonsault Press

GRAPPLES
--------
Grapple ([]).....................Sledgehammer
Grapple ([]) + Up................Hammer Blow
Grapple ([]) + Left/Right........Flying Mare
Grapple ([]) + Down..............Cyclone Whip
Grapple (X)......................Spin Kick
Grapple (X) + Up.................Frankensteiner Whip
Grapple (X) + Left/Right.........Shoulder Arm Breaker
Grapple (X) + Down...............Rev Waterwheel Drop
Grapple (O)......................ROLLING CRADLE [S]
Grapple (O)......................Extrusion High Kick
Grapple (O) + Left/Right.........Frankensteiner
Grapple (O) + Down...............Octopus Hold
Grapple ([]) + (X)...............Avalanche Press
Back Grapple ([])................Sledgehammer
Back Grapple (X).................Side Buster
Back Grapple (O).................Angle Rolling Pin
Back Grapple (O) + Up/Down.......Face Crusher
Back Grapple (O) + Left/Right....German Suplex
Back Grapple ([]) + (X)..........German Suplex Whip
Back Grapple Counter ([])........Rolling Pin Fall
Back Grapple Counter (X).........Flying Mare

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X).....Moonsault Fall
Opponent Face Up at Head (O).....Stomping (Stomach)
Opponent Face Up at Feet (X).....Moonsault Fall
Opponent Face Up at Feet (O).....Low Kick
Opponent Face Down at Head (X)...La Magistral
Opponent Face Down at Head (O)...Stomping (Back)
Opponent Face Down at Feet (X)...Hooked-Leg Pinfall
Opponent Face Down at Feet (O)...Stoming (Back)
Running at Downed Opponent (O)...SUNSET FLIP [S][Re](Moonsault)

Corner Grapple
-------------------
Corner Grapple (O) + Up..........Top Rope Huracanrana
Corner Grapple (O) + L/R.........SHIRANUI [S]
Corner Grapple (O) + Down........Corner Stomping

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.........Double Brainbuster
Three Platon Front Grapple.......Triple Hammer Blow
Two Platon Back Grapple..........Bomb Neck Drop Combo
Three Platon Back Grapple........Triple Hammer Blow
Two Platon Corner................Dbl Impact Shiranui
Three Platon Corner..............Triple Corner Attack

Run-up/Counter & Apron
----------------------
Run-Up Post vs Standing ([]).....Moonsault Attack
Run-Up Post vs Downed (X)........Moonsault Press
Apron Grapple from inside........Brainbuster to Ring
Apron Grapple from outside.......Landing Brainbuster
Front Avalanche Counter..........Top Rope Rollup Pin
Back Avalanche Counter...........Super Shiranui


PERFORMANCE
-----------
Entrance.........................Muscle Appeal
Analog Stick Left................Pumping Gut Pose
Analog Stick Right...............Muscle Appeal
Analog Stick Up..................Arm Pointing Appeal
Analog Stick Down................Kneel Flex

-----------------------------------------
LOGIC PRIORITY 1
Shiranui / Near Feet X (S) 100/0 (L) 0/100

Personal Traits
10/90

Discretion
30/70

Flexibility
25/75

Cooperation
20/80
------------------------------------------

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